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._9ZuQyDXhFth1qKJF4KNm8{padding:12px 12px 40px}._2iNJX36LR2tMHx_unzEkVM,._1JmnMJclrTwTPpAip5U_Hm{font-size:16px;font-weight:500;line-height:20px;color:var(--newCommunityTheme-bodyText);margin-bottom:40px;padding-top:4px;text-align:left;margin-right:28px}._2iNJX36LR2tMHx_unzEkVM{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex}._2iNJX36LR2tMHx_unzEkVM ._24r4TaTKqNLBGA3VgswFrN{margin-left:6px}._306gA2lxjCHX44ssikUp3O{margin-bottom:32px}._1Omf6afKRpv3RKNCWjIyJ4{font-size:18px;font-weight:500;line-height:22px;border-bottom:2px solid var(--newCommunityTheme-line);color:var(--newCommunityTheme-bodyText);margin-bottom:8px;padding-bottom:8px}._2Ss7VGMX-UPKt9NhFRtgTz{margin-bottom:24px}._3vWu4F9B4X4Yc-Gm86-FMP{border-bottom:1px solid var(--newCommunityTheme-line);margin-bottom:8px;padding-bottom:2px}._3vWu4F9B4X4Yc-Gm86-FMP:last-of-type{border-bottom-width:0}._2qAEe8HGjtHsuKsHqNCa9u{font-size:14px;font-weight:500;line-height:18px;color:var(--newCommunityTheme-bodyText);padding-bottom:8px;padding-top:8px}.c5RWd-O3CYE-XSLdTyjtI{padding:8px 0}._3whORKuQps-WQpSceAyHuF{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-actionIcon);margin-bottom:8px}._1Qk-ka6_CJz1fU3OUfeznu{margin-bottom:8px}._3ds8Wk2l32hr3hLddQshhG{font-weight:500}._1h0r6vtgOzgWtu-GNBO6Yb,._3ds8Wk2l32hr3hLddQshhG{font-size:12px;line-height:16px;color:var(--newCommunityTheme-actionIcon)}._1h0r6vtgOzgWtu-GNBO6Yb{font-weight:400}.horIoLCod23xkzt7MmTpC{font-size:12px;font-weight:400;line-height:16px;color:#ea0027}._33Iw1wpNZ-uhC05tWsB9xi{margin-top:24px}._2M7LQbQxH40ingJ9h9RslL{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-actionIcon);margin-bottom:8px} Each hit, fully buffed, does roughly 44.5 damage not counting criticals. Even with the extra APR that other archers have, they're probably still ahead by taking out 3 of 5 types of AC. Shouldn't the teamwork feats you've given the pet trigger with fellow front-liners if they have the same ones, though?I mean, there's nothing in the description saying the pet's teamwork feats will only proc if you're the one adjacent.Has anyone tested this? Canas October 16, 2020, 5:27pm 1. 1. Divine Guardian Divine Hunter Dragon Disciple Druid Duelist Ecclesitheurge Eldritch Archer Eldritch Knight Eldritch Scion Eldritch Scoundrel Empyreal Sorcerer . New comments cannot be posted and votes cannot be cast, Human Inquisitor of Erastil, Animal Domain. But that's something that you should base around your enemies' saves as between the racial and Stern Gaze another feat for it may be a bit of an overkill. Rest into Con. 1 - Heavy Armor proficiency, Skill Focus: Trickery. So I'll just post my (nowhere near optimal) build and leave some comments after. Skills (+5 per level): Trickery, Perception, Religion, Nature, Persuasion (could have gone with mobility, stealth or athletics but have to consider . Thats all we are sharing today in Pathfinder: Kingmaker Single-Class Build Slayer Archer), if there are anything you want to add please feel free to leave a comment below and well see you soon. Seconded, nothing wrong with plain old ranger. I like being free to use whatever cool new weapon I find which is why I went with strength based martial proficiency. Just the way it works. jasonpauldegraaf Can you please clarify? Thank you all for the useful information! Oread. Its viable from start-to-finish and works great for your main character. :) You dont need heavy armor, dip 1 monk and go without armor. Totally doable. Create an account to follow your favorite communities and start taking part in conversations. If you playPathfinder: Kingmaker and looking for single-classs builds, this guide will show you a single-class build for a Slayer (Deliverer) Archer build that puts out some hefty damage. Book Now. ._2Gt13AX94UlLxkluAMsZqP{background-position:50%;background-repeat:no-repeat;background-size:contain;position:relative;display:inline-block} When they work together as one, there are few that dare to stand in their way. Valve Corporation. With a monk dip, you can cap touch AC without being a dex char. Would this work? Race: Human, Deity: Pharasma, Domain: Repose, Pet: Bear, Feats: Martial Weapon Proficiency and Heavy Armor Proficiency, Ability Scores - STR 18 (+2 racial) DEX 10 CON 15 INT 8 WIS 16 CHA 10, Spells: Doom, Shield of Faith. When all of your cards align, you have + 11d6 damage on each attack with Sneak Attack (+7d6), the NoDC (+2d6), and Divine Anathema (+2d6). 14-19-12-14-10-10 Cap things off with 10 levels of Eldritch Knight. All trademarks are property of their respective owners in the US and other countries. (Eldritch Archer) Inquisitor (Sacred Huntsmaster) 15: 2: 3: Leveling Guide; Level: Take: 6: Ranger - Manyshot : 7: . Plus, I've never seen a glaive past masterwork in my 45 hours in on my Alch, so there's that too. Add a +2 to any Ability Score when starting a Hunter with this race, and other abilities like Keen Senses and better resistance to enchantment school spells make a Half-Elf one of the best choices. Maybe dump STR to 7? I personally prefer judgments, but maybe that's just me because sacred huntermaster is too similar to ranger and only really differs on minor areas and flavor. Sacred Huntsmaster is a class in Pathfinder: Kingmaker. If you think we have used your content without permission, Please go to the Abuse Page to contact us and we will be taking it seriously. I initially thought fighter, but seeing how many enemy archers get devasting sneak attacks with their bows make rogue look pretty tempting. Reddit and its partners use cookies and similar technologies to provide you with a better experience. [Rangers and clerics with Animal domain take a -3 level penalty to their pet, making Boon Companion a must-have.] No idea if this is still as good as it was or supposed to beoverall. Is there a better choice of Deity & Domain? Accomplished Sneak Attacker (+6d6 Sneak Attack) All of the scores are useful so be efficient. It's difficult to go wrong with Inquisitor. : https://rpgbot.net/pathfinder/characters/classes/rogue/knife_master.html (as much as possible given the in-game differences). ACs are so high and touch AC tends to be more manageable (although not always, IIRC some of the act 1 cobolds have 20+ touch ACs on hard). At the minimum I will take Corugen Smash because I plan to use Power Attack anyway but is it worth also investing feats in Weapon Focus, Dazzling Display and Shatter Defenses (again, not sure I want to be tied down to one weapon)? carrying a pokemon-zoo worth of pets with you. You get to share rage with your pet. In fact, Clerics need Charisma for their Channel ability. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. As for difficulty, I understand any build can work on normal difficulty. I'm not trying to make an uber optimized build for unfair. That heavily affects answers man! ._1LHxa-yaHJwrPK8kuyv_Y4{width:100%}._1LHxa-yaHJwrPK8kuyv_Y4:hover ._31L3r0EWsU0weoMZvEJcUA{display:none}._1LHxa-yaHJwrPK8kuyv_Y4 ._31L3r0EWsU0weoMZvEJcUA,._1LHxa-yaHJwrPK8kuyv_Y4:hover ._11Zy7Yp4S1ZArNqhUQ0jZW{display:block}._1LHxa-yaHJwrPK8kuyv_Y4 ._11Zy7Yp4S1ZArNqhUQ0jZW{display:none} I think it would be more appealing if I did go with the deity long sword proficiency over martial weapons. The main idea with the group is to get extra attacks from Attacks of Opportunities which your animal companion can jump aboard with with team feats. Stack as many static buffs as possible. If you want to ignore dex completely and go HA, might as well make it a demoralize build: 14 WIS (I know I know, but it's hardly critical for a SH and by the time you actually reach 6 level spells you'll have not just 2 but 4 free ability points). You now need dazzling display for both and 15 str for dreadful carnage. If you choose Lawful Good as your alignment, every enemy in the game that is not LG, NG, or LN will take an extra +2d6 Divine Damage on your attacks starting at level 10. Since there is so much room in this build to fiddle around with feats, you may as well take it. Our level 10 Slayer clearing the room of undead. So I'll just post my (nowhere near . Eldritch Archer 10 / Eldritch Knight 10. Not sure if I should go Human for the skills or Thiefling for DEX max? Valve Corporation. I would appreciate your thoughts on how to tweak or improve any aspect of the build. You can play it from start-to-finish on any difficulty level. 13. First question, would be useful 2 level of fighter to get the Heavy Armor prof and 2 bonus talent? Aasimir and Tieflings get nice racial bonuses, too. 15. While heavy armor gives like +10 and +2 from dex for +12 and then a shield on top of that. 0.46 attack speed with Bestial Wrath, chasing panicked gnome squishies around. Pathfinder Kingmaker - All Summon Monster Stats Lists, Pathfinder: Kingmaker Single-Class Build Slayer Archer. High DEX, high WIS, the usual suspects for bow feats (Point Blank Shot, Precise Shot, Deadly Aim, Rapid Shot, etc), rely on Judgement and buff spells from there. You and your pet can both be enlarged via spells. Knowledge (World) Knowledge (Arcana) Sacred Huntsmaster is an Inquisitor archetype in Pathfinder: Wrath of the Righteous. Get these as soon as youre able! (ranged), Valerie as meat shield & flanking aide. 14, Wis. 10 and Cha. Point-Blank Shot, Skill Focus: Persuasion (Half-Elf) Well, Trickery isnt a standard skill for a Slayer. ST: Hammer the Gap. Also playing Ranger only is easy and simple, making this build great for newcomers. What do you guys think? As to sacred, it makes the . Human characters can apply Dexterity to damage at 1st level in one of the following ways: Fighter (or Fighter archetype): three feats of choice. Was thinking just stick to 14 CON and flip INT with CHA, put at least a 12 in DEX? ..IF Inquisitor, Sacred Huntsmaster is a good choice? 14, Dex. This ability replaces judgment 1/day. Cleric won't get you that. Save my name, email, and website in this browser for the next time I comment. As far as feats I went along the Dazzling Display, Cornugun Smash feat route. Gives much more AC than armor in this game. Hilarious for PnP, but silly otherwise. Yeah, longbow is a good upgrade, but mostly I've been advising longbow because I haven't seen composite shortbows in-game yet. Greater Invisibility: Having a party member cast Greater Invisibility on your Slayer is also a great way to get (most) enemies instantly flat-footed. My biggest concern with heavy armor is loss of some class things like the 11th level full negate on Fort and Will saves (should I abandon heavy armor and just get power attack instead?). Having at least a starting 14 puts you up to 18 with bull's strength, which nets you +6 damage on your shots. Hmm I'll try to go for 15 STR (composite bows). You can completely switch which stats are tied to each skill, make regular skills into class skills and gain extra skill points per level. At first level take Weapon Focus (Falchion) Feat. I have no idea which ones made it into the CRPG, though. Shake if off will prevent a lot of headaches. Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. Hiya, Iam struggling with a Pet class buildbecause you can mount it (animationis bugged for players) Hunter sounds like a perfect fit his spell sellection is realy great and fitting but sadly he dosnt get favored enemy as the Sacred Huntsmaster dose and the Spells from the Inquisitor are more general spells for everyone so thats a big bummer (they are still good) I did try out 3 . Any thoughts from people who have toyed around with this? As for archery being feat reliant, *everything* is feat reliant in Pathfinder. Any reason I should go Death or something else? I think an Inquisitor is a much better choice for ranged pet class than Ranger because you already have a good Ranger with Ekundayo, and Stern Gaze helps you a lot more for important story skill checks. Personally I would go for reach weapons with pet. Pro-tip: Hit your song first, then move. You have access to all your judgements which sacred huntmaster does not, but they get ranger's favored target mechanic. ._2ik4YxCeEmPotQkDrf9tT5{width:100%}._1DR1r7cWVoK2RVj_pKKyPF,._2ik4YxCeEmPotQkDrf9tT5{display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center}._1DR1r7cWVoK2RVj_pKKyPF{-ms-flex-pack:center;justify-content:center;max-width:100%}._1CVe5UNoFFPNZQdcj1E7qb{-ms-flex-negative:0;flex-shrink:0;margin-right:4px}._2UOVKq8AASb4UjcU1wrCil{height:28px;width:28px;margin-top:6px}.FB0XngPKpgt3Ui354TbYQ{display:-ms-flexbox;display:flex;-ms-flex-align:start;align-items:flex-start;-ms-flex-direction:column;flex-direction:column;margin-left:8px;min-width:0}._3tIyrJzJQoNhuwDSYG5PGy{display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center;width:100%}.TIveY2GD5UQpMI7hBO69I{font-size:12px;font-weight:500;line-height:16px;color:var(--newRedditTheme-titleText);white-space:nowrap;overflow:hidden;text-overflow:ellipsis}.e9ybGKB-qvCqbOOAHfFpF{display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center;width:100%;max-width:100%;margin-top:2px}.y3jF8D--GYQUXbjpSOL5.y3jF8D--GYQUXbjpSOL5{font-weight:400;box-sizing:border-box}._28u73JpPTG4y_Vu5Qute7n{margin-left:4px} You'll have to wait till level 3 to get pet. ARCANE ON TWITCH http://bit.ly/ArcaneOnTwitch ARCANE ON TWITTER http://bit.ly/ArcaneTwitter SUBSCRIBE ON YT http://bit.ly/ArcaneOnYouTube BECOME A. Sort of an ultra orthodox ranger/hunter, focusing on Parasma's role in the "circle of life" in nature, as well as a zealous investigator of necromancy and destroyer of undead. Thanks! But still, you are getting the animal companion some other way and freeing up deity/domain slot. I am aware the Inquisitor in terms of combat isn't the best, but which build is better? Feat progression should be 1- Point-Blank Shot, Precise Shot, 3- Rapid Shot, 5- whatever, 7- whatever, 9- Clustered Shot, 11-Manyshot. Greataxe is the most common 2handed and they have really good one. ._3oeM4kc-2-4z-A0RTQLg0I{display:-ms-flexbox;display:flex;-ms-flex-pack:justify;justify-content:space-between} Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Great Gear Early On: Bracers of Archery (around level 6) and Death From Afar (around level 9, found in the second portion of the Tenebrous Depths) are items youll find and never unequip. Added benefit would be the escape from alignment restrictions. Sacred Huntsmaster Build question. Those are all good suggestions for weapons and probably better overall but one of my goals here is to not get tied down to one weapon. Skills (+5 per level): Trickery, Perception, Religion, Nature, Persuasion (could have gone with mobility, stealth or athletics but have to consider armor check penalty). Pathfinder: WotR Class Builds. Manyshot (+3d6 Sneak Attack) You can dip 1 lvl into something without losing animal progression, but only 1.._3K2ydhts9_ES4s9UpcXqBi{display:block;padding:0 16px;width:100%} Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. Inquisitor gets 1/2 level bonus to Intimidate, I will invest ranks in persuasion even with the lower starting Charisma and Intimidating Prowess is always an option. With Shatter Defenses on your Slayer, every enemy that is open to the effects of Linzis song AOE is now flat-footed for your archer! I had considered a Ranger 9 /Sacred Huntsmaster 11 build. Staggered is not a bad condition to apply as an orison either. If you want to fire a bow and have a pet, I would recommend the Ranger instead. 4. In the tabletop game, at least half the litany spells allow saving throws. With a level or two of Figher for the free longbow Proficiency and extra feats. 10. Ekundayo can be multiclassed but is best played as a Ranger due to Archery Combat Style and his Dog companion that scales with Ranger levels. r/Pathfinder_Kingmaker I can't deny that cRPG Bro's builds are detailed and powerful but they seem to be focused on real time, alpha-striking at the start and. Sadly greatsword are Extremely rare and you need to be lucky to get a good one. Create an account to follow your favorite communities and start taking part in conversations. A sacred huntsmaster gains most of the features of an inquisitor. It doesnt always work, of course, but its really nice when it does! Just a mention that you can throw your 2h-weapon to their faces with wis instead of dex with magic domain (limited uses per day). I ended up with a Knife Master (using daggers). Hunter can have the best pet. Press J to jump to the feed. So early on you can use breastplate (AC 6 MDB 3), later on you'll use mithril full plate (AC 8 MDB 3); which means you're not restricted to Travel domain. But Lann is an incel so- Aru is thematically pretty flexible, but my pick would be deliverer or spawn slayer. Hey guys! Unfortunately, Shelyn is a goodie two-shoes, or I would jump straight for it. Has anyone done an analysis on this? Hey folks, I'm starting a series of single-class builds that are viable from start-to-finish for PKM. and the aura at 8th level could be useful. Hey folks, Im starting a series of single-class builds that are viable from start-to-finish for PKM. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. . Bear gets rend at 7th level, curious as to what that is still. Your thoughts on these questions or any other suggestions would be appreciated. They overlap in the Favored Enemy and Pet department so you don't lose much progression here, The full BAB of the Ranger helps offset any loss of BAB due to multiclassing, They both make use of Wisdom + whatever combat stat you want ( I recommend Strength) so your stats aren't spread out too much, Ranger 9 gets you Evasion and Sacred Hunstman 11 gets you Stalwart so you get to avoid damage with all three types of saving throws. I will try this build with bow when I will play as chaotic neutral and as Spawn Slayer instead of Deliverer . I find the idea of more skill points appealing, but I don't -have- to be a skill monkey. Pathfinder: WotR Class Builds. Likely they'll come from Daeran as there's less overlap that way. You can max out your dex and str without worrying about damage. (melee), Harrim as the cleric and extra flanking & shield wall aide for Valerie (melee), Octavia as the ranged nuker (spell caster), I plan to follow this guide? That was the premise. Basically I want a decent front line fighter with either medium armor / high dexterity or heavy armor & shield (with a way to overcome reduced movement speed), reasonable attack & damage, and keeping weapon choices as open as possible. On the higher difficulties, I would probably be going for a RTA sneak build myself. The Inquisitor shares teamwork feats with their hunting pet, but doesn . Why Half-Elf? Human (CN) Sacred Huntsman (Deity: Desha - Travel Domain), Str 18 / Dex 14 / Con 12 / Int 10 / Wis 15 / Cha 7. I haven't used Jaethal much and haven't made an inquisitor in the CRPG, but in the tabletop: All inquisitors are proficient with longbows, so choosing Erastil isn't necessary. ._2a172ppKObqWfRHr8eWBKV{-ms-flex-negative:0;flex-shrink:0;margin-right:8px}._39-woRduNuowN7G4JTW4I8{margin-top:12px}._136QdRzXkGKNtSQ-h1fUru{display:-ms-flexbox;display:flex;margin:8px 0;width:100%}.r51dfG6q3N-4exmkjHQg_{font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;-ms-flex-pack:justify;justify-content:space-between;-ms-flex-align:center;align-items:center}.r51dfG6q3N-4exmkjHQg_,._2BnLYNBALzjH6p_ollJ-RF{display:-ms-flexbox;display:flex}._2BnLYNBALzjH6p_ollJ-RF{margin-left:auto}._1-25VxiIsZFVU88qFh-T8p{padding:0}._2nxyf8XcTi2UZsUInEAcPs._2nxyf8XcTi2UZsUInEAcPs{color:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColor)}